![]() Curtains are not red before unlocked if it’s the next level and you exit a stage from the entrance before finishing it.The barrel in the first Ly power-up stage doesn’t move, causing Rayman’s auto-movements not to sync up correctly.Some in-level dialogue has broken formatting.Skipping a cutscene keeps playing the audio from it or restarts the cutscene entirely. ![]() The color palette becomes broken when when you pause in the hub.A different sound plays when exiting a level from the entrance.When continuing from a game over there’s no sound.Pressing A on inactive curtains does nothing (no sound or animation).Levels use names from Rayman 2, giving a solid connection in inspiration from that game rather than Rayman 3.The text that is translated differs here and there, though we haven’t documented all the changes.Unsurprisingly this shows the game was first developed in French. ![]() Some text isn’t yet translated into English (such as Murfy’s text when entering the hub for the first time).Cutscene vignettes have black borders and sometimes use different shots than the final version. ![]()
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